cordibus: (Monster)
cordibus ([personal profile] cordibus) wrote in [community profile] skippedabeat 2017-04-24 10:17 pm (UTC)

Test Persona
Weakness: Ice | Strong: Fire

Special Navigator Skills:
Battle Only:
Distraction ( Allows allies to escape from battle successfully by distracting the enemy. What this is depends on the Navigator.)
Anticipate (Predicts the target of the enemy's next attack. Does not take up a turn, once per battle.)
Scan (Reveals one strength or weakness of any one foe. Navigator decides which one)

Battle and Normal Spells:
Surf (Allows the Navigator and targets to walk over water for a short time.)
Fetch (Draws a small object towards the target)
Jump (Doubles an ally's jumping height.)

Passive Only Spells:
CommLink (Allows the Navigator to communicate telepathically with other Persona users nearby)
Heart Pulse (Allows Navigator to see a Heart Soul Color, and track Fighters more efficiently.)
Splash (Allows Navigator to breathe underwater for 10 minutes)
Dash (Doubles an ally's movement speed.)

Attack:
Agi (Inflicts a small amount of Fire damage on one enemy.)

Curses & Debuffs:
Poisma (50% chance of inflicting the Poison ailment on one target.)
Dormina (50% chance of inflicting the Sleep ailment on one target.)
Marin Karin (50% chance of inflicting the Brainwash ailment on one target.)
Makajam (50% chance of inflicting the Amnesia ailment on one target.)
Devil Touch (50% chance of inflicting the Fear ailment on one target.)

Tarunda (Halves an enemy's Attack.)
Rakunda (Halves an enemy's Defense.)
Sukunda (Halves an enemy's Speed.)

Passives:
Boost (Attacks are 25% more effective)
Aliment Boost (All status ailment attacks are 25% times more effective.)
Counter (10% chance of repelling Physical attacks)
Endure (Automatically survive instant KO from a Light or Dark Attack)

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