Special Navigator Skills: Battle Only: Distraction ( Allows allies to escape from battle successfully by distracting the enemy. What this is depends on the Navigator.) Anticipate (Predicts the target of the enemy's next attack. Does not take up a turn, once per battle.) Scan (Reveals one strength or weakness of any one foe. Navigator decides which one)
Battle and Normal Spells: Surf (Allows the Navigator and targets to walk over water for a short time.) Fetch (Draws a small object towards the target) Jump (Doubles an ally's jumping height.)
Passive Only Spells: CommLink (Allows the Navigator to communicate telepathically with other Persona users nearby) Heart Pulse (Allows Navigator to see a Heart Soul Color, and track Fighters more efficiently.) Splash (Allows Navigator to breathe underwater for 10 minutes) Dash (Doubles an ally's movement speed.)
Attack: Psi (Inflicts a small amount of Psy damage on one enemy.)
Debuffers, Protector & Healing: Tarunda (Halves an enemy's Attack.) Rakunda (Halves an enemy's Defense.) Sukunda (Halves an enemy's Speed.)
Wall (Increases an ally's resistance to an element - Caster selects which element the wall will protect against)
Dia (Recovers a small amount of HP to one ally.)
Passives: Boost (Attacks are 25% more effective) Dodge (Doubles evasion against attacks.) Stone Feet (25% less chance to be knocked down from a knockdown or a critical hit) Counter (10% chance of repelling Physical attacks)
no subject
Weakness: Nuckear | Strong: Psy
Special Navigator Skills:
Battle Only:
Distraction ( Allows allies to escape from battle successfully by distracting the enemy. What this is depends on the Navigator.)
Anticipate (Predicts the target of the enemy's next attack. Does not take up a turn, once per battle.)
Scan (Reveals one strength or weakness of any one foe. Navigator decides which one)
Battle and Normal Spells:
Surf (Allows the Navigator and targets to walk over water for a short time.)
Fetch (Draws a small object towards the target)
Jump (Doubles an ally's jumping height.)
Passive Only Spells:
CommLink (Allows the Navigator to communicate telepathically with other Persona users nearby)
Heart Pulse (Allows Navigator to see a Heart Soul Color, and track Fighters more efficiently.)
Splash (Allows Navigator to breathe underwater for 10 minutes)
Dash (Doubles an ally's movement speed.)
Attack:
Psi (Inflicts a small amount of Psy damage on one enemy.)
Debuffers, Protector & Healing:
Tarunda (Halves an enemy's Attack.)
Rakunda (Halves an enemy's Defense.)
Sukunda (Halves an enemy's Speed.)
Wall (Increases an ally's resistance to an element - Caster selects which element the wall will protect against)
Dia (Recovers a small amount of HP to one ally.)
Passives:
Boost (Attacks are 25% more effective)
Dodge (Doubles evasion against attacks.)
Stone Feet (25% less chance to be knocked down from a knockdown or a critical hit)
Counter (10% chance of repelling Physical attacks)