Attacks: Cleave/Skewer/Bash (Inflicts a small amount of Physical damage on one enemy.) Frei (Inflicts a small amount of Nuclear damage on one enemy.)
* Note you can decide what 'word' to use for the physical attack, pick one out of the three that you feel fits your Persona best!
Protective & Healing: Wall (Increases an ally's resistance to an element - Caster selects which element the wall will protect against)
Dia (Recovers a small amount of HP to one ally.)
Unbreakable Tie (Caster is protected by a shield that increases resistance to all elements and removes any weaknesses, but is now subjected to all damage caused to other users. (Spell stops when user decides))
Passives: Boost (Attacks are 25% more effective) Aliment Boost (All status ailment attacks are 25% times more effective.) Counter (10% chance of repelling Physical attacks) Endure (Automatically survive instant KO from a Light or Dark Attack)
no subject
Weakness: Psy | Strong: Nuclear
Attacks:
Cleave/Skewer/Bash (Inflicts a small amount of Physical damage on one enemy.)
Frei (Inflicts a small amount of Nuclear damage on one enemy.)
* Note you can decide what 'word' to use for the physical attack, pick one out of the three that you feel fits your Persona best!
Protective & Healing:
Wall (Increases an ally's resistance to an element - Caster selects which element the wall will protect against)
Dia (Recovers a small amount of HP to one ally.)
Unbreakable Tie (Caster is protected by a shield that increases resistance to all elements and removes any weaknesses, but is now subjected to all damage caused to other users. (Spell stops when user decides))
Passives:
Boost (Attacks are 25% more effective)
Aliment Boost (All status ailment attacks are 25% times more effective.)
Counter (10% chance of repelling Physical attacks)
Endure (Automatically survive instant KO from a Light or Dark Attack)