Attacks: Cleave/Skewer/Bash (Inflicts a small amount of Physical damage on one enemy.) Eiha (Inflicts a small amount of Dark damage on one enemy.)
Protective & Healling: Wall (Increases an ally's resistance to an element - Caster selects which element the wall will protect against)
Dia (Recovers a small amount of HP to one ally.)
Unbreakable Tie (Caster is protected by a shield that increases resistance to all elements and removes any weaknesses, but is now subjected to all damage caused to other users. (Spell stops when user decides))
Passives: Boost (Attacks are 25% more effective) Dodge (Doubles evasion against attacks.) Stone Feet (25% less chance to be knocked down from a knockdown or a critical hit) Counter (10% chance of repelling Physical attacks)
no subject
Weakness: Dark | Strong: Light
Attacks:
Cleave/Skewer/Bash (Inflicts a small amount of Physical damage on one enemy.)
Eiha (Inflicts a small amount of Dark damage on one enemy.)
Protective & Healling:
Wall (Increases an ally's resistance to an element - Caster selects which element the wall will protect against)
Dia (Recovers a small amount of HP to one ally.)
Unbreakable Tie (Caster is protected by a shield that increases resistance to all elements and removes any weaknesses, but is now subjected to all damage caused to other users. (Spell stops when user decides))
Passives:
Boost (Attacks are 25% more effective)
Dodge (Doubles evasion against attacks.)
Stone Feet (25% less chance to be knocked down from a knockdown or a critical hit)
Counter (10% chance of repelling Physical attacks)